Burger Blaster: the Burger Stacking Game
Burger Blaster is the first game I created along with a team of 6 people, including myself. It was inspired by the desire to improve the mobile game Skyburger. I filled the rolls of the lead designer, team manager, lead sound designer, and technical artist. While there are many things I wish we could have done more, time constraints forced us to cut some extra features. While I enjoy what we made and am pleased with the final product, I wish we could have done more. The game is formatted for mobile play. Nearby, from top to bottom, are the pitch document, a very light design document, and postmortem for this project.